Story vs. Gameplay

When talking about the role of story in a video game, I think it just depends on the type of person you are. For example, many people just play Halo for the shooting and killing. While this is the primary and most fun part of the game, there is a lot more to the game than that. I actually do sometimes stop and look at the “beautifully-rendered trees” and the wide variety of expansive environments. The story is also a lot more complex and interesting than most other games, but it is up to the gamer how much they want to know about it. For example, in Halo 3 there are numerous hidden “terminals” that the gamer can find. These terminals reveal a lot about what happened before the games, especially about the war between the ancient Forerunners and the Flood parasite thousands of years ago. There are also dozens of Halo books that further explicate the history and legend of Halo. It is not necessary to find these terminals, and many people just skip the terminals and cutscenes to just concentrate on the combat. If a player chooses to ignore the story, the game is just an action-packed alien-killing shooting rampage.

Someone in class also said that “no one plays Grand Theft Auto for the missions”, which I completely disagree with. When I first got Grand Theft Auto IV, the first thing I did was go through the missions, because I was interested in what the protagonist, Niko Bellic, would be like. The evolution of Niko’s character really interested me, along with all the shooting, stealing, and car chases the missions involve. I was emotionally invested in his story, and towards the end of the game, I really wanted him to get revenge on Dmitri. After I had completed all of the missions, killing people just wasn’t as fun anymore. Niko was just killing people because he was bored, not because an Italian mob boss was paying him to do it (as in the missions). Sure, it can be fun to drive expensive cars at over 100 mph while running over the pedestrians, but there aren’t really any repercussions to it, and gets boring after while if it doesn’t advance the story. Although gameplay is important, the story is what sets a game apart from others.

– Kashyap Saxena

Advertisements

1 thought on “Story vs. Gameplay”

  1. Totally agree with you. I played GTAIV primarily for the story and after that was complete, I really haven’t played it since. I do admit that I originally purchased it because I really loved the sandbox style of GTAIII. I thought I’d enjoy the same in part IV. I did enjoy the free play but I actually felt more connected to Dmitri rather than the voiceless character in part III. So I enjoyed III for the free play and part IV for the story… so yes, I’d say story is what sets a game apart.

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s