Hi friends, I’ll be posting with the wrong group today, because I 100% forgot that the syllabus was incorrect about which group was up last week.
Since our time exploring different types of virtual reality and with Ready, Player One on the schedule lately, I haven’t been able to get VR off my mind recently. That had been one of the things I was looking forward to most in this class and I must say, it certainly lived up to the hype, having never used VR before.
I always knew that the Vive, Oculus, etc. would bring the next level of immersion to gaming, but without actually being in one of the headsets, I suppose I never fully grasped what that meant. And sure it was great having such a large “screen” and essentially using my hands for controllers, but none of that was really what set VR apart from other forms of gaming. If i had to boil it down to a single feature that really sold the immersion and general feeling of VR, I would say it’s the inclusion of depth perception. Most of the features of VR can be simulated, if not flat out replicated with other devices; there are tons of input devices besides a controller/mouse and keyboard and I’ve seen some pretty impressive fields of view with the use of multiple monitors or projectors. But depth perception is something that has never been possible in gaming before virtual reality machines. If you’re looking at an object in a game, it doesn’t seem like it’s really there any more than something in a movie feels like it’s in the room with you. No matter how good the graphics are, no matter how nice a game looks, there’s always the glass in your television separating you from the game.
It’s such a subtle difference, but adding that tiny bit of parallax is, for me, what really makes the difference between gaming on a regular console or pc and gaming with a VR headset. Once you get the feeling of really being there, there’s no stopping the development of better and better immersion in video games.
I don’t know if VR machines will change the gaming world forever like some say. In fact, I’m fairly certain they won’t, but I do believe that they will drastically affect the way games are made. Whether or not we see a vive in every house in however many years, I think the thing that will be changed about gaming will be the level and type of immersion and the attention to detail in more and more regards.