While preparing for the upcoming presentation, I’ve been asking myself what makes a game good or, at the very least, what makes people enjoy them. Since I mostly play RPGS, I mostly pulled from my knowledge of those games and thought about what I did and did not enjoy about some of my favorite games. This brings me to Dragon Age: Inquisition, a game which, while mostly enjoyable, had one of the worst boss battles I have ever played.
In order to figure out what makes a boss battle work well, I want to use what Inquisition did poorly. By figuring out what Corypheus did poorly, we might be able to figure out what to do well. NOTE: there will be spoilers ahead for the end of Inquisition.