Understanding the love of the game: using Retro Bowl to make sense of “Passion Coaching.”

From the 6th-12th grade, I had the opportunity to be on my school’s wrestling team. My time as a wrestler was interesting, and I can probably even say that it was life-changing. Beginning my athletic career with a rusty start, I wrestled within the 175-weight class. My high school coach, Daniel Jinks, who, in fact, is a WRESTLING beast, left us at the last minute for a school in Sacramento, CA. He probably got fed up with having a sucky team on his hands and wanted to boost his credibility as another school’s coach. Coach Jinks was a man with patience and empathy, sometimes too much patience and empathy. He would sometimes let us take unnecessary breaks during practice when we got tired, rarely pushed us to our limits, and refrained from screaming at his athletes. In that moment, I was happy that our coach wasn’t being harsh. However, I would finally come to realize that having this experience with Coach Jinks made adjusting to high school wrestling extremely difficult.

A team photo of me during a match against Red Bank High School in East Ridge, TN (Photo Courtesy of TSAAA Wrestling)

Fast forward a couple of years, and I arrived in high school. Before starting a new educational milestone, I was warned by my parents about the competitiveness of high school wrestling and how wrestling in middle school would never amount to the same level of difficulty as high school wrestling. I walked into the after-school wrestling room, which at the time, was a non-ventilated, hot, mat-covered room with blood on the walls. As I laced up my Adidas wrestling shoes and people started to flood into the practice room, a very stern, hostile, raspy voice was heard in the distance.

After a few minutes passed by, an old grey-bearded man walked in with a stopwatch and ordered us to run in a huge circle until he told us to stop. Since I was previously labeled as an in-shape individual, I had no problems undergoing the cardio part of the tryouts. I was exhausted and had to leave the room to catch my breath. I came back and that’s when he then told us to run live matches, which is when you must wrestle another practice mate as if you’re in a real match. Lying on the ground, this raspy-voiced individual finally introduced himself to us. His name is Wayne Turner, the school’s decades-old football coach, and an All-American Baseball, Football, and Wrestling athlete. Legend has it that when Coach Turner was in his prime, he was expected to play in the NFL.

Staff Photo by Robin Rudd / Tyner head coach Wayne Turner works with the Rams before the game. The Howard Hustlin Tigers visited the Tyner Rams in a TSSAA rivalry game on September 11, 2020.

However, due to a freakish accident where he killed his practice teammate, he took a step back from sports and got into sports coaching. At the time, Coach Turner was practically a Chattanooga celebrity. He was Tyner High School’s head coach for so long that many individuals far older than my parents were coached by him.

As the season progressed, I got to know Coach Turner’s coaching style a little bit more, noticing that his coaching style was far more abrasive than that of Coach Jinks. On the sidelines of Tyner’s popular high school football games, Coach Turner would be seen yelling and berating the players. When I then asked him why he prefers to do this to his students, he said that he does this because he cares for their successes.

Passion coaching is something that many experts despise and is when a coach uses an almost totalitarian leadership style to manage their team. As I watched Coach Turner and Coach’s similar, I started to think, can you really be that passionate about a team of players that much? Well, I got to put my proposed theory to the test by playing Retro Bowl. a ‘vintage’ inspired football game.

When I first loaded the game, I was skeptical if I was going to like what I was about to play, mainly because I rarely liked watching football. However, in an instance of boredom, I selected South Carolina, a very uninteresting team from a state that I had never visited. I was matched with an interesting group of guys who had the tendency to throw interceptions, incomplete passes, and ultimately run away from the ball.

A screenshot showing how at one point, my team was so bad that out of 1M fans, only 1% (10,000) supported South Carolina’s athletes. (Photo Courtesy of Jaylan Sims
A screenshot showing how with unstrict discipline, our players costed our team money. These are simple foolish mistakes that can be corrected almost instantly. After criticizing the player, we lost fans and I never got a gesture violation for anyone on the team again (Photo courtesy of Jaylan Sims)

As I started to become detached from the game, thinking that I couldn’t possibly write a blog post on this garbage, I gave it another chance, playing multiple teams throughout the season. As we progressed, my team started to get increasingly better, and I began to develop a level of attachment to the players, wanting them to overly succeed and bring the state of South Carolina its first RB Championship.

After devastatingly losing the RB playoffs after the first round to Atlanta, our longstanding rival, South Carolina’s Running Back Oliver Izzo and Tight End, Timmy Atkins took the time during our off-season to train hard, leading our team to the winning streak that I so eagerly dreaded for. We started catching longer passes, running faster, and securing more touchdowns. I was content with my team’s performance and became increasingly happy when I saw that we had a chance at successfully winning an RB Championship.

The momentum that was constantly felt while playing the game ended up turning into little bursts of rage when the team made a mistake. I, as a coach, started to inhabit the thinking of Coach Turner, which is how every mistake deducts from the chances of winning the ultimate prize, a championship trophy.

As I was playing the game throughout the weeks of having it, I would consistently scream swear words at the top of my lungs. Not sure if my neighbors could hear me, but my iPad was able to pick up a lot of the shouting noises, further showing the level of intensity that I had for the players.

If you look at the top of this screenshot, you can see the shouting notification that my Ipad tends to send out everytime I scream.

Despite my screaming, our team kept working harder until we were able to successfully beat Atlanta, winning us an RB Championship. But I wasn’t satisfied with just one. On the leaderboard, some individuals played this game and were able to get over 3 championships.

A screenshot of an end of the season fan poll, highlighting the performance of my team for the season (Photo courtesy of Jaylan Sims)
A screenshot showing how once we were able to get our act together as a team, we were able to beat Atlanta and have over 1M fans rooting for us in the championship. (Photo courtesy of Jaylan Sims)

Distraught by this leaderboard ranking, I fired all my coaching staff, and hired new staff from star football programs, ultimately leaving the SC team with their new coaches, and accepting a more promising job with the Texas program. During my tenure, I was content with the outcome, I left my fans with a great stadium, huge salary cap, state of the art training facilities, and state of the art rehad facilitates.

A screenshot showing how the team improved during my tenure, and the coaches that I hired and left the team with (Photo courtesy of Jaylan Sims).
A screenshot showing how at the end of my tenure, I admitted Oliver Izzo and Timmy Atkins into the RB Hall of Fame (Photo courtesy of Jaylan Sims).

As you read this blog post, you may be thinking, why in the world were you so uptight about the team’s winnings, is it just a game, and did it really take screaming at the players, rather than your coaches? Well, I did things the way I did because it’s not that I hated the players, it’s because I genuinely cared about them and cited the origins of my quick coaching style because I wanted them to win and succeed in life, reaping all the benefits and royalties that come with success on and off the field.

As I came to this conclusion, I had read many studies that said that passion coaching didn’t work, and after playing Retro Bowl and understanding Coach Turner’s coaching style, I started to see the studies about screaming/showing tough love towards players, as completely inaccurate. From personal experience, Turner’s screaming and tough love only pushed us to try harder in our matches. And as I end my last blog post for the semester, I want to end by asking you another question. If ‘passion coaching’ is so bad, why do coaches who have this style of coaching, secure multiple state sport wins and state tournament appearances? Is it the players who are dramatizing the coaches’ actions, or the psychologists, who have probably never played sports a day in their lives?

– Jaylan

Sources:

https://www.youtube.com/watch?v=02FlE5rhFaQ

https://www.youtube.com/watch?v=D0jdx_zGW98

https://www.askcoachwolff.com/blog/abusive-coaches-is-it-still-okay-for-coaches-to-yell-and-scream-at-their-players

https://www.theglobeandmail.com/sports/more-sports/does-yelling-work-on-the-modern-athlete/article546080

https://www.shelbycountyreporter.com/2015/06/18/is-yelling-an-effective-coaching-method

DISTRAINT 1&2: Finding Humanity and Integrity of Person

DISTRAINT 1&2 are 2D psychological adventure games about a man named Price who sold his humanity to McDade, Bruton& Moore for partnership with the company. DISTRAINT tells the story of Price selling his humanity to the company combining reality and psychological horror. Distraint 1 is designed with more puzzle solving and engagement to play with a stronger emphasis on task solving and experiencing than DISTRAINT 2. Therefore, some argue that DISTRAINT 2 is not as good as the first. However, DISTRAINT 1 and 2 are equally important and appealing to reflect humanity and capitalist society.

DISTRAINT 1:

DISTRAINT 1 has several remarkable details as a psychological game. For instance, Price must find a band playing Blues for his bosses’ party. The puzzle-solving of the game depends not only on consciousness and illusions. Price must eat the mushroom to pass through gates locked in the conscious state. In illusions, the setting becomes more colorful with a higher moving speed of the player. With illusion traveling, the player can have a shared experience and perspective on Price’s occasions.

Besides the setting of puzzles, there are certain people and objects to provide the player with a glimpse of Price’s mind. Price’s humanity is questioned and revoked by his first task of forcing an old lady Mrs. Goodwins out of her rented apartment. Mrs. Goodwins later constantly appear in Price’s mind questioning Price’s morality and humanity in working. Mrs. Goodwins also became the representation of forgiveness in DISTRAINT 2. Mrs. Goodwins was a nice person and offered to give a piece of pie for Price after knowing to be forced to move out of the apartment even though she was paying her rent on time. Mrs. Goodwins provided warmth and caring of humanity that the company never provided before. It is Mrs. Goodwins who always reminds Price of humanity and guilty feelings all the time.

Mrs. Goodwins & Price

Moreover, the elephant in the room chasing after Price represents fear in the game. The elephant toy is a sign of trauma for Price. He hided his elephant toy in his old house. However, his parents died for a car accident on their way back to Price from their old house, and the only thing left for him was the elephant toy. The elephant running around added an intense environment for the game.

Price needs a cup of coffee to start his day, and his parents would appear as he drinks coffee. 

The elephant and coffee are not clearly explained till the end of DISTRAINT and are associated with trauma experience in DISTRAINT 2. At the end of the game, Price could not stand the pain and torture of humanity’s loss. Finally, he decided to shoot himself. I was upset about Distraint 1’s ending and did not play DISTRAINT 2 for weeks.

DISTRAINT 2:

If DISTRAINT 1 is a person’s body, DISTRAINT 2 adds depth and soul to the person. It aims to find hope in Price’s self. The game is more about exploring memory in mind than solving puzzles. Distraint 2 clarifies specific figures of horror. Price’s parents were starting a coffee shop but lost their lives in a traffic accident. The elephant toy left in their car was given to boy Price and became a representation of fear. 

A detail in DISTRAINT 2 is that there is no physical wall when you explore the bondage of places but darkness and whisper. This gives a valid indication that the player is in the mind of Price.

There is a feeling and sharing emotion from DISTRAINT 2, which cannot be explained by language when I reach the end of the game. In my view, a tragedy or pain is most appealing when the characters involved are trying to do the good things while had an unexpected outcome. DISTRAINT is the game about a tragedy of capitalism, trauma, and love. I include the ending words in the following:

But how could I ever overcome my loss?

Loss: By accepting& dealing with me

How can I ever forgive myself?

Forgiveness: through me.

Courage: You’re ready to take the leap of faith